Ronin Class

From Taskforce Equinox
Ronin.jpg
Ronin Class
Role

Strike Cruiser

Commission Year

2374

Expected Duration

120 years

Time Between Resupply

5 year

Time Between Refit

15 years

Personnel
Crew

300

Officers

70

Enlisted Crew

230

Marines

0

Passengers

150

Maximum (Evacuation) Capacity

2500

Speed
Cruising Velocity

Warp 8

Maximum Velocity

Warp 9.9

Emergency Velocity

Warp 9.99 for thirty-six hours

Diameter

524.94 meters

Main Height

87 meters

Overall Height

102.89 meters

Length

524.94 meters

Width

186.85 meters

Decks

20 (24 including pod)

Armament and Defenses
Beam Weaponry
Torpedo Armament

Hull Mounted:

  • 3 forward Rapid Fire turrets
  • 2 aft Turrets

Pod Mounted:

  • 2 Forward Mounted Pulse Turrets
  • 1 Aft Turret
Defensive Capabilities
Auxiliary Craft
Shuttle and Fighter Bays

3

Shuttlecraft / Runabouts

Shuttles:

Runabouts:


Description

The Ronin Class, the brainchild of the designers behind the highly successful Sovereign, was to have been a warship through and through, a military vessel with scientific and diplomatic facilities rather than a ship of exploration capable of defending itself. Continuing with the trend of downsizing one family of starship to form another, the Ronin was meant to be a smaller and comparably-equipped counterpart to the Sovereign, much as the Miranda had been to the Constitution and the Nebula had been to the Galaxy. The Ronin's primary tasks would not be to patrol, but to engage in deep space reconnaissance and exploration to ascertain the existence of threats and to ensure the security of the Federation's borders. Many in Starfleet did not agree with the proposition of a starship meant to be a heavy hand abroad and argued that there was no need for such a vessel, but when the first three ships of the class the USS Ronin, USS Rutledge and USS Comanche proved themselves as viable platforms during the war, additional ships were ordered. However, for the entirety of the classes life, it would be forever marked with dissension and debate.

Production was moved along swiftly with the increasing threats from the Borg Collective and other races, and as a direct result the keel was laid down only a few years later. Construction was halted several times to prevent system flaws that had been found in the USS Sovereign during its testing and shakedown cruise. Many of the circuitry systems were replaced with bioneural gel packs after the successful testing of the systems on board both the shakedown of the USS Sovereign and the successful fielding of the Intrepid class.

With the disastrous first contact with the Dominion, the Ronin Class was pushed into production a lot sooner than had been originally intended. This was so that it could be fielded in any possible conflicts alongside its sister ship. However, before the ship could be launched Starfleet Command requested that the Ronin Class be equipped with the Type-XX phaser. The system was powerful and was expected to perform well against the Dominion,, but only time and use would tell.

With the official declaration of war against the Dominion the Ronin was shoved out of dry dock largely untested. Even though many of the systems mirrored it's sister ship, the Sovereign, the configuration of these systems on the Ronin and the added phaser cannons would have much to prove. The prototype was launched within the Ninth Fleet under the command of General Martok during the Dominion War. During an engagement along the Dominion front, the Ronin found that she was alone, poised against four Cardassian Galor class warships.

The ship was originally installed with several photon torpedo launchers along the main hull of the ship and three quantum torpedo turrets: one on the underside of the saucer section like the Sovereign Class, and one in the fore of each nacelle. This layout for quantum torpedo turrets presented difficulties in the battle and they overloaded and failed due to their close proximity to the ships warp coils. This battle also represented the first test of the USS Ronin’s phaser cannons, which proved rather unsuccessful as well: the ships engineering crew soon came to find that the ships cannons absorbed a lot of power other primary and secondary systems needed upon firing, including the ships shields. The ship survived the engagement but required towing back to dock. The power distribution problem with the ships phaser cannons was a significant flaw, but Starfleet deemed them a necessary addition and ordered that they be installed anyway. To fix the torpedo launcher problem significant modifications were required, including the installation of re-designed, larger and more efficient shielding and coolant systems. The ship re-entered service at the end of the war, in 2377, with several more ordered for construction even as debate swelled about their required existence.

The Ronin isn't a ship noted for its speed, but her phaser cannons say a lot for her combat abilities. The Ronin Class also sports the fully advanced exploration-driven sensor suit she shares with the Sovereign Class. Currently the Ronin serves as a Strike Cruiser in combat situations, lending its quick, powerful bursts of fire but inherently weaker shields to this role.

The Ronin Class excelled itself during the Borg Invasion of 2381 where its enhanced weapons suite proved integral in slowing the Borg advance. However once the conflict was over, the class was deactivated, and placed in mothballs due to concern about the purely military nature of the class.

However, it would take the attack on the Pearl Anchorage by the Dominion Remnant to force the reactivation of select vessels of the class while Starfleet continues to debate their existence.

Ships of the Class


Deck Listing

Deck Items
Deck 1 Bridge, Captain's Ready Room, Observation Lounge
Deck 2 Primary Communications Array, Secondary Sensor Array, Scientific Analysis Centre, Armoury, Environmental System Controls, Stellar Cartography, Security Office/Brig
Deck 3 Transporter Rooms 1 & 2, CO's Quarters, XO's Quarters, Senior Officer's Quarters, Multi-purpose Labs (10), Main Computer Core (Level 1)
Deck 4 Main Diplomatic Facilities (1 lounge, 2 conference areas), VIP/Guest Quarters, Junior Officers' Quarters, Hydroponics Bay, Botanical Studies Lab, Chief Operations Officer's Office, Main Computer Core (Level 2), Advanced Sensor Computation Units, Sensor Analysis Suite
Deck 5 Holodecks 1 & 2, Primary Sensor Array, Secondary Diplomatic Facilities, Cargo Bays 1 & 2, Experimental Sciences Lab 1, Astrophysics Lab, Chief Science Officer's Office, Main Computer Core (Level 3), Deuterium Storage, Crew Quarters, Civilian Quarters, Escape Pods
Deck 6 Sickbay, Sickbay Support Units, Chief Medical Officer's Office, Exobiology Lab, Xenobiology Lab, Cryogenics Lab, Biological Development Lab, Auxiliary Deflector Control, Holodeck 3, Aft Sensor Palettes, Transporter Room 3, Main Computer Core (Level 4), Deuterium Storage, Crew Quarters
Deck 7 Shuttlebay, Auxiliary Craft Maintenance and Storage, Torpedo Loading Mechanism, Torpedo Magazine, Lateral Sensor Arrays, Port Impulse Assembly (Upper), Starboard Impulse Assembly (Upper), SIF Control Systems, IDF Control Systems, Crew Quarters
Deck 8 Geology Lab, Planetary Development Lab, Lounge, Impulse Reactors, Aft Torpedo Launchers (2), Torpedo Magazine, Torpedo Loading Mechanism, Torpedo Turret Access, Bolt-On Cannon Access, Tactical Sensors, Intensive Sensor Acquisition Suite, Crew Quarters, Escape Pods
Deck 9 Forward Torpedo Launchers (2), Secondary Deflectors, Main Power Transfer Conduit Complex, Port Impulse Assembly (Lower), Starboard Impulse Assembly (Lower), Main EPS Control Nodes, Escape Pods
Deck 10 Primary Tripartite Deflector Alignment Controls, Power Distribution Nodes, Power Distribution Network Processors, Secondary Communications Array, Multi-purpose Labs (6), Archaeology Lab, Computational Subprocessor Matrices
Deck 11 Graviton Generator 1, Cargo Bay 3, Maintenance Bay, Reserve Tactical Batteries (2), Tactical Support Systems
Decks 12 Main Engineering, Chief Engineer's Office, Main Navigational deflector, Graviton Generators 2 & 3, Multi-purpose Labs (2), Experimental Sciences Lab 2, Secondary Computer Core (Upper)
Deck 13 Engineering Labs, Emergency Transporter Room, Advanced Sensor Computation Support Units, Ramscoop/Plasma Injector Polydyne Chamber Monitoring System, Secondary Computer Core (Lower)
Deck 14 Cargo Bay 4, Antimatter Pod Ejection Systems, Antimatter Storage Pods, Engineering Support Systems, Industrial Replicator Suite
Deck 15 Tractor Beam Assemblies, Forward Tractor Beam Emitter, Aft Tractor Beam Emitter, Warp Core Ejection System
Starship Classes in Taskforce Equinox
Star Trek Starships Ronin-Class Strike Cruiser - Akira-Class Cruiser - Kennedy-Class Carrier - New Orleans-Class Frigate
Non Star Trek Starships Redemption-Class Strike Cruiser/Resistance Base - Paris-Class Frigate -
Star Trek Support Craft Mustang-Class Runabout - Argo-Class Runabout - Peregrine-Class Fighter -